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League of Legends
[ · Download from mirror () ] 27 Feb 2012, 8:01 PM

Leagues of Legends este un joc asemănător cu Heroes of Newerth şi Defence Of The Ancients, acţiunea desfăşurându-se pe Tărâmurile Justiţiei din Runeterra, unde scopul principal este distrugerea Nexus-ului inamic. La fel ca în titlurile menţionate, fiecare facţiune controlează jumătate de hartă şi deţine un Nexus, 3 Inhibitoare, 12 Turnuri şi armate controlate de către computer.

Jucătorii intră în rolul unui Summoner, vrăjitori extrem de puternici ce pot invoca pe Tărâmurile Justiţiei Campioni care să lupte pentru ei. Exceptând controlarea Campionului, pe parcursul unei bătălii un Summoner mai poate interveni direct prin intermediul vrăjilor şi a specializărilor.

I. Conectarea

Leagues of Legends este gratuit şi oricine poate să il joace, nefiind bazat pe invitaţii. Primul pas care trebuie facut este să îţi creezi un cont pe site-ul oficial, clientul jocului fiind disponibil pe serverele ComputerGames.

După ce instalezi jocul şi-ţi creezi contul, poţi folosi numele de utilizator şi parola pentru a te autentifica şi juca împreună cu alţi Campioni din întreaga lume.

Pentru începători există opţiunea Tutorial, unde sunt explicate elementele de bază. După acest Tutorial este recomandat să joci un meci de antrenament (Practice Game) cu Campioni controlaţi de către calculator, pentru a pune în practică ce ai învăţat.

Selectează Practice Game, apasă Create Game, introdu un nume pentru joc şi o parolă dacă nu vrei să mai participe şi altcineva la acest meci în afară de tine. Pe lângă acestea, mai trebuie să determini şi numărul maxim de campioni, după care poţi apăsa pe Start Game.

II. Conceptele de bază

După începerea unui meci, indiferent că e practice sau normal, trebuie să alegi un Campion, cu menţiunea că la început nu vei avea acces la toţi. Pentru a debloca anumiţi campioni trebuie sa joci o perioadă mai lungă de vreme şi, după ce ai acumulat Puncte de Influenţă, poţi vizita magazinul cu un click pe butonul Store din meniul principal.

Aici poţi cumpăra cu aceste puncte o varietate de produse şi servicii, unul dintre acestea fiind posibilitatea de a alege anumiţi Campioni. Dacă vrei să investeşti bani reali ca să scurtezi timpul de acumulat Puncte de Influenţă, poţi cumpăra aşa-numitele Puncte de Luptă, mai valoroase decât cele de Influenţă, dar care pot fi folosite în acelaşi scop.

În ecranul de alegere a Campionului există un filtru de sortare în partea stângă, în funcţie de caracteristicile eroilor, în timp ce în partea dreaptă avem o descriere amănunţită. Odată ales Campionul dorit, apasă butonul Summon Champion.
După acest pas va trebui să alegi Vrajile Summoner-ului. Acestea sunt independente de Campionul ales, iar selectarea vrăjilor se face cu ajutorul mouse-ului, prin drag and drop. La fel ca în ecranul precedent, anumite vrăji nu sunt disponibile de la început, accesul la cele mai avansate urmând să fie dobândit pe măsură ce Summoner-ul avansează în nivel. Odată ce ai ales şi vrăjile, apasă butonul Confirm Spells.
Ultimul pas este reprezentat de pagina cu Rune. Acestea sunt pietre magice speciale care odată dobândite te vor ajuta să-ţi personalizezi şi mai mult Campionul, oferindu-ţi diverse bonusuri pentru magii, puterea de atac, armură, cantitatea de mană, rata de regenerare a sănătăţii sau viteza atacurilor. Runele pot fi cumpărate şi ele din magazin cu Puncte de Influenţă, dar iniţial nu vei avea niciuna şi nici vei putea să le cumperi înaintea primului meci, deoarece nu vei avea „banii” necesari.
La începutul unui meci, Campionul tău este localizat pe platforma Summoner-ului . Aici se regenerează foarte repede punctele de mană sau de viată, iar un pic mai sus se află magazinul de unde puteţi cumpara obiecte în schimbul aurului colectat. Tot aici va fi înviat Campionul tău după ce este omorât.
LOL

La fel ca în Heroes of Newerth sau Defence of the Ancients, aurul se obţine prin efectuarea ultimei lovituri asupra unei unităţi inamice sau neutre (cele din pădure), dar pe lângă asta există şi anumite rune, specializări sau abilităţi ale Campionul ce sporesc şi ele viteza cu care se umple trezoreria.

Odată ce a început meciul şi ţi-ai cumpărat obiecte de la magazin, trebuie să alegi unul dintre cele 3 drumuri principale pe care să te lupţi, drumuri pe care se vor întâlni şi armatele controlate de computer. La un moment dat, în funcţie de ce se intamplă pe „poteca” respectivă, vei ajunge foarte aproape de un turn inamic, dar este de preferat ca la început să nu încasezi lovituri de la această cladire, deoarece ai puţine puncte de viaţă şi un turn te poate omorî cu doar câteva lovituri.


III. Interfaţa

Interfaţa este alcatuită din urmatoarele elemente:

  1. Bara de experienţă
  2. Statistici
  3. Obiecte
  4. Aur
  5. Vrăjile Campionului
  6. Bara de viaţă şi de mană
  7. Vrăjile Summoner-ului
  8. Magia de teleportare
  9. Meniul principal
  10. Minimap
  11. Ceas şi scor
  12. Eroii
            1. ENGLISH MODE 
      1. Gameplay

        General

        Players are formed into 2 even teams of Champions, 3v3 or 5v5. As of 31 January 2012there are 92 different released champions. Each team starts at opposing sides of a map in an area called the Spawning Pool, near what is called a Nexus. A match is won when either team's nexus is destroyed. To destroy a Nexus, each team must work through a series of Turrets. Turrets are often placed along a path to each base referred to as a Lane. Along the way, each player gains levels from killing the opposing team's champions and Minions (small NPCs that constantly spawn and attack the other team) and defeating neutral monsters (some of which grant buffs known as crests upon death). Completing objectives rewards players with gold which is used to purchase items. In League of Legends, each player starts at level 1 at the beginning of the match and can obtain the maximum of level 18 with their champion, leveling 4 different champion-specific abilities. Normally, when it is 5v5, out of 3 lanes one player would take top lane, one player middle lane, two players on bottom lane, and one player jungling. (A player that jungles is responsible to kill opponents that are on bottom, middle, or top to assist your own team.)

        Game modes and matchmaking

        League of Legends is a session-based game. Matchmaking occurs based on the average Elo ratings of each individual players, with slight proprietary adjustments.

        The game can currently be played in five different modes: Tutorial, Custom, Co-Op vs. AI, Normal and Ranked. Custom mode allows players to manually create custom game sessions that other players can find on a game list and join. Co-op vs. AI is a mode where players are matched either alone or as part of a group against a team of bots.

        The Ranked mode originally became available to players of level 20 and higher, but was later changed to only be available to players of level 30 (players can still queue for Ranked games if they are over level 20, but only if they are in an arranged team). Ranked uses Draft Mode where each team can ban up to 3 champions from the game, and the two teams cannot play the same champion. In addition, opponent Champions picks are visible before the loading of the actual game. Second, an exclusive, visible rating is calculated based on the player's performance in Ranked games. The player is placed on the ladder according to their rating, and top teams on the ladder have a chance to compete in the "$100,000 Global Finals" at the end of the season. Season Two, launched in November 2011, introduced the addition of six-ban games, ranked teams and a complete change of the masteries.

        Fields of Justice

        Maps in League of Legends are called Fields of Justice. There are currently three Fields of Justice that the players can choose from, two 5-vs-5 maps and one 3-vs-3 map.

        A match puts two teams with a fixed number of players against each other. Each team has its base, which contains the re-spawn point, item shop and nexus. The two bases are connected by lanes. Periodically, waves of minions spawn from the nexus, AI-controlled troops that walk down the lanes, engaging any enemies they encounter. The lanes are lined with turrets that engage enemies within range. Once a turret is destroyed, it cannot be rebuilt. Each lane has an inhibitor on both ends. If a team destroys the enemy inhibitor, more powerful "super minions" will spawn for that side. Unlike turrets, inhibitors respawn after a fixed amount of time.

        Besides the lanes, the maps also contain "jungle" areas, which contain neutral monsters to be killed for bonus gold and experience. Some powerful neutral monsters grant the killer a temporary buff that will help them in battle. Another special terrain feature is the brush. Brush blocks the line of sight of units, allowing champions to hide and set up an ambush.

        The goal of each team is to destroy the enemy Nexus. The first team to achieve this is the victor. Victory is also attained if the opponent surrenders, using a voting system where 4 out of 5 must agree, but only after enough time has passed.

        Dominion

        Dominion is the latest game mode released by Riot Games. Dominion brings faster action and tactical gameplay played on a new map, The Crystal Scar, and features a new Capture-and-Hold playstyle. The Inhibitors and Turrets have been removed - instead, the map has five Capture Points. Capturing one of these points will turn it into a Turret and allow it to start spawning minions. Item availability is also different in Dominion. Two new summoner spells, called Garrison and Promote were released with the new game mode, with the latter also being available in Summoner's Rift. The summoner spell Teleport is the only summoner spell that is not available in this mode. The new game type is aimed to be much shorter than conventional 30-45-minute classic games: most Dominion games average about 15-25 minutes in duration.

        Persistence and meta-game

        Summoner

        The Summoner acts as the persistent element in the game, to be used to track statistics and scores for each player.

        Summoners gain experience points and "Influence Points" (in-game currency) for each battle they participate in. They level up by getting enough experience.

        The Summoner can also choose two summoner spells. These spells significantly impact gameplay, and have a high cooldown while costing no mana. All spells can be improved by masteries, which are developed in a skill tree.

        Masteries

        Masteries are perks that affect gameplay, structured in a skill tree. All of the masteries are passive effects, although some augment summoner spells, which can be activated. They are grouped into Offensive, Defensive, and Utility categories. Masteries can be re-distributed at will between battles.

        Runes

        Similar to masteries, runes affect gameplay in minor ways. Runes are categorized into Marks (offensive), Seals (defensive), Glyphs (magic) and Quintessences (utility). Runes must be unlocked in the Store and it is possible to have more than one copy of a rune. Summoners must arrange their runes in the Runebook to benefit from them. The Runebook has limited number of slots for each rune type, but more rune pages can be purchased from either Influence Points or Riot Points. Combining two equal-tier runes produces a random rune of the same tier, while combining 5 equal-tier runes produces a higher-tier rune.

        Store

        The League of Legends Store allows Summoners to purchase additional options through Riot Points (RP) and Influence Points (IP). Riot Points must be bought using real money, while Influence Points are earned by playing the game.

        Tribunal

        Moderation is conducted through a democratic system known as The Tribunal. In this system, player-submitted reports are reviewed by other players on a case-by-case basis. The reviewing players then submit their opinions on the legality of the behavior demonstrated. A consensus renders the decision official. It is notable that players are unable to be permanently banned through this system, since "all permanent bans are distributed manually." Notably, players receive reward in the form of in-game Influence Points for agreeing with the outcome to encourage accurate analysis of the case.

        Competitive play

        League of Legends has experienced success in the competitive video game field. The 2010 World Cyber Games Grand Finals at Los Angeles hosted a competitive tournament for League of Legends. The competitors came from around the world to compete, coming from China, Europe and the Americas. The victors were the Counter Logic Gaming team from North America and won a $7,000 prize.The competitive play has also been stated as the reason of the removal of the Dodge stat in Season 2,

        Competitive play for League of Legends reached a new level during the Season 1 World Championships at Dreamhack held in Sweden during June 2011. The European team Fnatic defeated teams from Europe, the USA and Asia to win the tournament which featured US$100,000 in prizes and won a US$50,000 prize. Over 1.6 million viewers watched the streaming broadcast over the course of the event with a peak of over 210,000 viewers watching a single semi-final match.

        The success of League of Legends since Season 1 has led Riot to announce a total of 5,000,000 USD to be paid out over Season 2. Of this 5 million, 2 million will go to Riot's partners including the IPL and other major eSports associations. Another 2 million goes to Riot's Season 2 qualifiers and championship. The final one million goes to small organizers who apply to Riot to host League of Legends tournaments. 

Category: Games | Added by: AsSaSiNcReEd | Tags: League of Legends, lol
Views: 244 | Downloads: 158 | Comments: 1 | Rating: 5.0/1
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Bv asasine! meritu tau! gg

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